public class StructureHelper { public static byte[] StructToBytes(object structObj) { int size = Marshal.SizeOf(structObj); IntPtr buffer = Marshal.AllocHGlobal(size); try { Marshal.StructureToPtr(structObj, buffer, false); byte[] bytes = new byte[size]; Marshal.Copy(buffer, bytes, 0, size); return bytes; } finally { Marshal.FreeHGlobal(buffer); } } //将Byte转换为结构体类型 public static object ByteToStruct(byte[] bytes, Type type) { int size = Marshal.SizeOf(type); if (size > bytes.Length) { return null; } //分配结构体内存空间 IntPtr structPtr = Marshal.AllocHGlobal(size); //将byte数组拷贝到分配好的内存空间 Marshal.Copy(bytes, 0, structPtr, size); //将内存空间转换为目标结构体 object obj = Marshal.PtrToStructure(structPtr, type); //释放内存空间 Marshal.FreeHGlobal(structPtr); return obj; }